[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")]12-end [Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] [stopmusic] [Dialog] [Background(image="27_g4_giantwall",screenadapt="coverall")] [Delay(time=1)] [PlayMusic(intro="$warchaos_intro", key="$warchaos_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=false)] [PlaySound(key="$d_avg_battlefield_environment", volume=1, loop=true, channel="bgs")] [PlaySound(key="$sheildimpact", volume=0.4)] [CameraShake(duration=0.3, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=0.3)] [Dialog] [PlaySound(key="$e_atk_circleatk_h", volume=0.6)] [Delay(time=0.51)] [PlaySound(key="$d_avg_bldwhoosh", volume=1)] [Delay(time=0.51)] [PlaySound(key="$b_char_fireharm", volume=0.8)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$e_skill_skulsrsword", volume=0.3)] [Delay(time=1)] [PlaySound(key="$d_sp_ballista")] [Delay(time=2)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [SoundVolume(channel="bgs", volume=0, fadetime=1)] [PlaySound(key="$d_gen_explo_n")] [character(name="avg_npc_404_1#1$1",fadetime=1.5)] [delay(time=2)] [name="曼弗雷德"]你们已经不剩下几个人了。 [character(name="avg_npc_404_1#1$1")] [name="曼弗雷德"]放在以往的战场上,想要拖住我,维多利亚至少要出动两个以上的蒸汽骑士。 [character(name="avg_npc_404_1#7$1")] [name="曼弗雷德"]再看看你们—— [character(name="avg_npc_404_1#9$1")] [name="曼弗雷德"]你们只是一群普通的士兵而已。 [SoundVolume(channel="bgs", volume=1, fadetime=2)] [character(name="avg_npc_229_1#7")] [name="号角"]——保持阵型! [name="号角"]盾还有能量的,跟我站在一起! [name="号角"]狙击手,保持火力输出,牵制敌人! [character(name="avg_npc_414_1#1$1")] [name="罗本"]是,号角! [character(name="avg_npc_229_1#7")] [name="号角"]我说过——他再强,也只是一个肉体凡躯的萨卡兹感染者而已,他的源石技艺会有极限! [character(name="avg_npc_404_1#4$1")] [name="曼弗雷德"]想等法术消耗我的身体? [character(name="avg_npc_404_1#2$1")] [name="曼弗雷德"]你们根本活不到让我力竭的时候。 [dialog] [character(name="avg_npc_408_1#1$2")] [PlaySound(key="$e_atk_circleatk_h", volume=0.6)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.1, block=true)] [PlaySound(key="$e_atk_circleatk_n")] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [CameraShake(duration=0.4, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [name="维多利亚士兵"]呃! [dialog] [character(fadetime=1.5)] [playsound(key="$bodyfalldown2")] [delay(time=2)] [character(name="avg_npc_229_1#7")] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="号角"]布莱克! [character(name="avg_npc_409_1#1$2")] [playsound(key="$d_avg_clothmovement")] [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [name="维多利亚士兵"]号角,接着我的剑—— [character(name="avg_npc_229_1#1")] [name="号角"]——好。 [character(name="avg_npc_404_1#6$1")] [name="曼弗雷德"]在倒下的时候,他们向你投去的目光中,竟然还带着希望。 [character(name="avg_npc_404_1#3$1")] [name="曼弗雷德"]这样的光芒,我以为不会在伦蒂尼姆再见到了。 [character(name="avg_npc_404_1#1$1")] [name="曼弗雷德"]但这微弱的光亮,还能持续多久? [character(name="avg_npc_414_1#1$1")] [name="罗本"]号角! [dialog] [PlaySound(key="$e_atk_circleatk_h", volume=0.6)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.1, block=true)] [PlaySound(key="$e_atk_circleatk_n")] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [CameraShake(duration=0.4, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [character(name="avg_npc_229_1#4")] [name="号角"]......罗本? [character(name="avg_npc_414_1#1$1")] [CameraShake(duration=0.3, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [name="罗本"]哈......哈......从这里倒下去的话......不过就是......回到......回到......回到伦蒂尼姆的土地上。 [dialog] [PlaySound(key="$bodyfalldown2", volume=1)] [characteraction(name="middle", type="move", ypos=-200, fadetime=2,block=true)] [character(fadetime=0.5)] [delay(time=2)] [dialog] [character] [character(name="avg_npc_229_1#7")] [name="号角"]...... [character(name="avg_npc_229_1#8")] [CameraShake(duration=0.8, xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=false)] [name="号角"]萨卡兹!!! [dialog] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$d_sp_ballista")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$d_sp_ballista")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$d_sp_ballista")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)] [CameraShake(duration=0.8, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=true)] [character(name="avg_npc_404_1#1$1")] [name="曼弗雷德"]......一次性把剩下的弹药全部打了出来? [name="曼弗雷德"]干得不错。你第一次让我停下了脚步。 [name="曼弗雷德"]但在这之后,你已经无计可施。 [name="曼弗雷德"]在看到同伴们一个个死去之后,你也丧失斗志了吗,白狼? [dialog] [character] [stopmusic(fadetime=4)] [StopSound(channel="bgs", fadetime=4)] [PlaySound(key="$d_gen_heartbeat", volume=0.4)] [character(name="avg_npc_229_1#1",blackstart=0.12,blackend=0.25,fadetime=1)] [name="号角"]...... [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)] [Character] [Background(image="bg_black",screenadapt="coverall")] [Delay(time=1)] [playMusic(intro="$dignified_intro", key="$dignified_loop", crossfade=3,volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=2)] [Subtitle(text="丽塔。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="我理解你对你父亲的失望。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="是的,我们体内流淌着战士的血液。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="但就像维多利亚发明了蒸汽火车,又在几十年后将蒸汽技术抛弃一样——", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="如今的维多利亚取下了那顶本该被仰望的王冠,也不再需要像我和你的曾祖母这样的战士为她厮杀。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="终有一天,白狼会和他所追随的狮子帕夏一起,变成只留存于史书上的模糊影像。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="你的父亲看到了这一点,为了避免家族被时代的浪潮撕碎,他磨钝了自己的利爪。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="但你不一样。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="你成长在变化中的维多利亚。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="丽塔·斯卡曼德罗斯,你不需要再为了阿斯兰王四处征战。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="但维多利亚依旧是你的家。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [delay(time=0.5)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=1)] [Character] [character(name="avg_npc_229_1#1",fadetime=1)] [Delay(time=1)] [Background(image="27_g4_giantwall",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=2)] [PlayMusic(intro="$kazimierz2_1_intro", key="$kazimierz2_1_loop", volume=0.4)] [name="号角"]萨卡兹......只要你们占着我们的城市一天,我就始终有战斗的理由。 [name="号角"]在想要打倒你这一点上,我和每一个维多利亚人一样。 [dialog] [character(name="avg_npc_404_1#6$1")] [name="曼弗雷德"]你的盾没什么用了。 [character(name="avg_npc_229_1#2")] [name="号角"]我还有剑。 [character(name="avg_npc_404_1#4$1")] [name="曼弗雷德"]这把剑......呵,也只是一把普通的剑。 [character(name="avg_npc_404_1#2$1")] [name="曼弗雷德"]你拿着这样的剑就想与我战斗? [character(name="avg_npc_229_1#2")] [name="号角"]哈......不要小瞧它,也不要小瞧我。 [character(name="avg_npc_229_1#1")] [name="号角"]你惦记着的......蒸汽骑士...... [name="号角"]在脱下维多利亚为他们打造的甲胄以后...... [character(name="avg_npc_229_1#7")] [name="号角"]他们也只是—— [dialog] [PlaySound(key="$rungeneral", volume=0.9)] [CameraShake(duration=0.4, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=true)] [name="号角"]维多利亚人! [dialog] [character(fadetime=0.5)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [delay(time=1)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=1)] [Character] [Background(image="27_g5_giantwall_indoor",screenadapt="coverall")] [Delay(time=1)] [playMusic(intro="$shatterpoint_02_intro", key="$shatterpoint_02_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=2)] [character(name="avg_npc_402_1#5$1",fadetime=1.5)] [delay(time=2)] [name="费斯特"]我们居然......进来了?这墙为什么变得这么软...... [character(name="avg_npc_411_1#6$1")] [name="可露希尔"]没错啊,刚刚那个瞬间,我还以为我的脑袋会在伦蒂尼姆的城墙上开花啊! [Character(name="avg_npc_235", name2="avg_npc_394_1#8$1", focus=2)] [name="阿米娅"]是Misery的源石技艺,他不会让你受伤的。 [Character(name="avg_npc_235", name2="avg_npc_394_1#8$1", focus=1)] [name="Misery"]嗯......凯尔希跟我说,你的大脑是罗德岛的重要资产。 [character(name="avg_npc_411_1#5$1")] [name="可露希尔"]我的手也不便宜啊! [character(name="avg_npc_411_1#6$1")] [name="可露希尔"]有了这一趟,我再也不嚷嚷着要搭你便车了......蹭你的源石技艺,还不如让煌抱着我蹦来蹦去更舒服! [character(name="avg_npc_411_1#1$1")] [name="可露希尔"]你说是不是啊,博士? [dialog] [character(name="avg_npc_411_1#1$1",focus=-1)] [Decision(options="你的手没停止干活,说明还行。;被煌提着也舒服不到哪里去。", values="1;2")] [Predicate(references="1;2")] [dialog] [character(name="avg_npc_235", name2="avg_npc_394_1#21$1", focus=-1)] [Decision(options="Misery最好休息一会。", values="1")] [Predicate(references="1")] [Character(name="avg_npc_235", name2="avg_npc_394_1#2$1", focus=2)] [name="阿米娅"]是的,Misery,我看得很清楚......曼弗雷德那一剑,差点就刺中你了。 [Character(name="avg_npc_235", name2="avg_npc_394_1#2$1", focus=1)] [name="Misery"]那只是他无可奈何下的一击。 [name="Misery"]你成功挑起了他的怒火,这让他忽视了我的靠近。我还以为我骗不了他第二次。 [Character(name="avg_npc_235", name2="avg_npc_394_1#18$1", focus=2)] [name="阿米娅"]我并不是有意...... [name="阿米娅"]当他质问我的时候,我确实感到了他的愤怒。那怒火是冲我而来的。 [Character(name="avg_npc_235", name2="avg_npc_394_1#18$1", focus=1)] [name="Misery"]如果曼弗雷德用上全力,靠他们几个人,拖不了多久。我最好......咳咳咳...... [Character(name="avg_npc_235", name2="avg_npc_394_1#15$1", focus=2)] [name="阿米娅"]Misery,我知道你想去帮那位维多利亚军官,但像今天这样连续使用大规模的物质转换源石技艺,对你的身体损耗太大了。 [Character(name="avg_npc_235", name2="avg_npc_394_1#15$1", focus=1)] [name="Misery"]......放心吧,阿米娅。 [name="Misery"]我一时半会还死不掉。而且,我答应了凯尔希...... [Character(name="avg_npc_235", name2="avg_npc_394_1#14$1", focus=2)] [name="阿米娅"]你们这些精英干员......答应凯尔希医生的事还少吗? [Character(name="avg_npc_235", name2="avg_npc_394_1#18$1", focus=2)] [name="阿米娅"]给自己注射应急药剂。伦蒂尼姆的战斗才刚刚开始,我不想再发现你跑到没人看得见的地方,把几乎吐出来的血一口一口地咽下去。 [Character(name="avg_npc_235", name2="avg_npc_394_1#18$1", focus=1)] [name="Misery"]阿米娅,有敌人过来了。 [dialog] [character(name="avg_npc_235", name2="avg_npc_394_1#18$1", focus=-1)] [Decision(options="阿米娅,拦住他们!", values="1")] [Predicate(references="1")] [dialog] [character(name="avg_npc_402_1#6$1", focus=-1)] [Decision(options="费斯特,给我绑六根滑索。", values="1")] [Predicate(references="1")] [dialog] [character(name="avg_npc_411_1#1$1", focus=-1)] [Decision(options="可露希尔,我们去装炸弹。", values="1")] [Predicate(references="1")] [Character(name="avg_npc_394_1#7$1")] [name="阿米娅"]嗯,Misery帮我们找到了伦蒂尼姆城防系统的弱点......我们必须毁掉这间控制室。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=1)] [Character] [Background(image="27_g4_giantwall",screenadapt="coverall")] [Delay(time=1)] [playMusic(intro="$ghosthunter01_intro", key="$ghosthunter01_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=2)] [character(name="avg_npc_404_1#4$1")] [name="曼弗雷德"]速度很快——白狼,这才是你的本来面目吗? [character(name="avg_npc_404_1#1$1")] [name="曼弗雷德"]这样凶猛的尖牙与利爪,却被维多利亚的贵族礼仪驯化......这真的值得吗? [character(name="avg_npc_229_1#7")] [name="号角"]......萨卡兹,你此刻的样貌,难道不曾被所谓的文明包装过? [name="号角"]我听说你们以前可不是这副模样。 [Dialog] [character] [PlaySound(key="$rungeneral", volume=1)] [delay(time=1)] [Character(name="avg_npc_229_1#7",enter="left",name2="avg_npc_404_1#2$1",enter2="right",fadetime=0.7,block=true)] [PlaySound(key="$d_avg_bldwhoosh", volume=1)] [PlaySound(key="$swordtsing2", volume=0.9)] [Blocker(a=0, fadetime=1.5, block=false)] [CameraShake(duration=0.3, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [Blocker(a=1, r=1, g=1, b=1, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.1, block=true)] [PlaySound(key="$swordtsing6", volume=0.9)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)] [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [name="曼弗雷德"]即使你拼尽全力,也依然杀不死我。只要城防系统依然在运转—— [PlaySound(key="$swordtsing3", volume=0.9)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)] [Blocker(a=0.5, r=0, g=0, b=0, afrom=0, rfrom=0, gfrom=0, bfrom=0, fadetime=0.05, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)] [PlaySound(key="$swordtsing4", volume=0.9)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="曼弗雷德"]不,等等,白狼,你也只是想拖住我! [name="曼弗雷德"]你——你和罗德岛的人又一次合作了。 [dialog] [PlaySound(key="$d_avg_crowdrun", volume=1)] [delay(time=0.51)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [CameraShake(duration=2, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Character(name="avg_npc_229_1#7",name2="avg_npc_404_1#2$1")] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [characteraction(name="right", type="jump", xpos=-100, power=0, times=1, fadetime=0.1,block=true)] [characteraction(name="left", type="jump", xpos=100, power=0, times=1, fadetime=0.1,block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=false)] [PlaySound(key="$swordtsing3", volume=0.9)] [CameraShake(duration=100, xstrength=30, ystrength=5, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [name="曼弗雷德"]你知道他们是谁吗?你知不知道那个领头的卡特斯...... [delay(time=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [playsound(key="$p_imp_blunt_h")] [characteraction(name="right", type="jump", xpos=-320, power=0, times=1, fadetime=0.2, block=true)] [characteraction(name="left", type="move", xpos=-300, power=0, times=1, fadetime=0.2, block=true)] [CameraShake(duration=0.8, xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=false)] [Delay(time=1)] [name="号角"]......我只知道,他们能阻止你。 [dialog] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [PlaySound(key="$swordtsing4", volume=1)] [PlaySound(key="$swordtsing2", volume=0.9)] [characteraction(name="right", type="jump", xpos=320, power=0, times=1, fadetime=0.2, block=true)] [characteraction(name="left", type="move", xpos=300, power=0, times=1, fadetime=0.2, block=true)] [CameraShake(duration=0.8, xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=false)] [Delay(time=1)] [characteraction(name="right", type="jump", xpos=100, power=0, times=1, fadetime=0.1,block=true)] [characteraction(name="left", type="jump", xpos=-100, power=0, times=1, fadetime=0.1,block=true)] [delay(time=0.51)] [Character(name="avg_npc_229_1#9", name2="avg_npc_404_1#1$1")] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [PlaySound(key="$d_avg_tinnitus", volume=1)] [PlaySound(key="$d_avg_runstop", volume=1)] [delay(time=1)] [Character(name="avg_npc_229_1#9", name2="avg_npc_404_1#1$1",focus=2)] [name="曼弗雷德"]白狼,万一今天你们真的能成功......那你会亲眼看见伦蒂尼姆的高墙塌下一角。 [name="曼弗雷德"]这是你想见到的吗?永不陷落的伦蒂尼姆,可能从此神话不再—— [Character(name="avg_npc_229_1#9", name2="avg_npc_404_1#1$1",focus=1)] [name="号角"]......从此吗? [Character(name="avg_npc_229_1#2", name2="avg_npc_404_1#1$1",focus=1)] [name="号角"]既然你能站在这里,那么......伦蒂尼姆的未曾陷落,就仅仅只是一个自欺的笑话。 [Character(name="avg_npc_229_1#2", name2="avg_npc_404_1#2$1",focus=2)] [name="曼弗雷德"]该死!要是让外面那些大公爵注意到—— [Character(name="avg_npc_229_1#1", name2="avg_npc_404_1#2$1",focus=1)] [name="号角"]你知道吗?你的脸上终于出现了一丝惊慌。 [name="号角"]这就说明我的决定是正确的。 [Character(name="avg_npc_229_1#1", name2="avg_npc_404_1#2$1",focus=1)] [name="号角"]假如这面高墙......存在的意义仅仅是挡住城内维多利亚人的惨叫,那它早就失去了最初的意义。 [Character(name="avg_npc_229_1#7", name2="avg_npc_404_1#2$1",focus=1)] [name="号角"]就该让那些大公爵听一听! [Character(name="avg_npc_229_1#8", name2="avg_npc_404_1#2$1",focus=1)] [name="号角"]听一听......我们的同胞是如何在你们的屠戮下哭嚎的! [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [CameraShake(duration=0.5, xstrength=10, ystrength=10, vibrato=30, randomness=90, fadeout=true, block=false)] [Character(name="avg_npc_229_1#8", name2="avg_npc_404_1#2$1")] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [characteraction(name="right", type="jump", xpos=-100, power=0, times=1, fadetime=0.1,block=true)] [characteraction(name="left", type="jump", xpos=100, power=0, times=1, fadetime=0.1,block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=false)] [PlaySound(key="$e_skill_skulsrsword",volume=1)] [CameraShake(duration=10, xstrength=10, ystrength=10, vibrato=30, randomness=90, fadeout=false, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [musicvolume(volume=0.2, fadetime=1)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [CameraShake(duration=0.01, xstrength=10, ystrength=10, vibrato=30, randomness=90, fadeout=false, block=false)] [Character] [Delay(time=1)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)] [Background(image="27_g7_subway",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [musicvolume(volume=0.4, fadetime=1)] [character(name="avg_npc_418_1#1$1")] [name="伦蒂尼姆市民"]我们......我们还有多久能出去? [dialog] [CameraShake(duration=1, xstrength=50, ystrength=50, vibrato=60, randomness=90, fadeout=true, block=false)] [PlaySound(key="$b_char_rockexplo", volume=1)] [PlaySound(key="$d_avg_rockfall", volume=0.8)] [delay(time=2)] [name="伦蒂尼姆市民"]呜......这通道是不是快完全塌了......我们会不会都死在这里? [character(name="avg_npc_400_1#8$1")] [name="海蒂"]别看脚下,也别回头。 [character(name="avg_npc_400_1#2$1")] [name="海蒂"]实在害怕的话,看看前面的路吧。 [character(name="avg_npc_400_1#9$1")] [name="海蒂"]信号灯还亮着。这是我们的战士为我们点亮的希望。 [character(name="avg_npc_400_1#10$1")] [name="海蒂"]等那点灯光慢慢变亮......我们就能重新看见伦蒂尼姆的日光。 [musicvolume(volume=0.2, fadetime=1)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Character] [Delay(time=1)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)] [Background(image="27_g14_lightinduarea_railway",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [musicvolume(volume=0.4, fadetime=1)] [Dialog] [character] [PlaySound(key="$d_sp_ballista", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [delay(time=1)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)] [CameraShake(duration=2, xstrength=50, ystrength=50, vibrato=60, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.1, block=true)] [PlaySound(key="$d_gen_explo_n", volume=1)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [delay(time=1)] [character(name="avg_npc_398_1#1$1", name2="avg_4040_rockr_1#10$1", fadetime=0.7)] [delay(time=0.7)] [character(name="avg_npc_398_1#1$1", name2="avg_4040_rockr_1#10$1", focus=1)] [name="自救军战士"]萨卡兹的火力太强了—— [name="自救军战士"]洛洛,我们根本无法靠近列车。 [character(name="avg_npc_398_1#1$1", name2="avg_4040_rockr_1#8$1", focus=2)] [name="洛洛"]...... [Dialog] [PlaySound(key="$d_sp_ballista", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [delay(time=1)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.1, block=true)] [PlaySound(key="$d_gen_explo_n", volume=0.7)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [delay(time=1)] [character(name="avg_npc_398_1#1$1", name2="avg_4040_rockr_1#8$1", focus=1)] [name="自救军战士"]炮轰也还没有停下来......下面的人还坚持得住吗?我们还有多少时间? [name="自救军战士"]指挥官他们也没了消息...... [character(name="avg_npc_398_1#1$1", name2="avg_4040_rockr_1#2$1", focus=2)] [name="洛洛"]我......我相信我的家人。 [character(name="avg_npc_398_1#1$1", name2="avg_4040_rockr_1#10$1", focus=2)] [name="洛洛"]这是支撑我走到这里的唯一理由。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=1)] [Character] [Background(image="27_g7_subway",screenadapt="coverall")] [Delay(time=1)] [PlayMusic(intro="$jealous_intro", key="$jealous_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=2)] [PlaySound(key="$rungeneral", volume=1)] [character(name="avg_155_tiger_1#9$1", name2="avg_npc_405_1#4$1", fadetime=1.5)] [delay(time=2)] [character(name="avg_155_tiger_1#9$1", name2="avg_npc_405_1#4$1", focus=1)] [name="因陀罗"]混蛋,怎么都甩不掉! [character(name="avg_155_tiger_1#9$1", name2="avg_npc_405_1#4$1", focus=2)] [name="摩根"]不......他刚才的速度你们都看见了吧? [name="摩根"]他像故意放慢了脚步,硬是......硬是看我们逃了这么久...... [character(name="avg_155_tiger_1#6$1", name2="avg_npc_405_1#4$1", focus=1)] [name="因陀罗"]这是什么变态啊? [dialog] [character] [playsound(key="$d_avg_blood",volume=0.7)] [character(name="avg_npc_410_1#1$1",fadetime=1.5)] [delay(time=2)] [name="???"]嗯......听听你们的呼吸声与心跳声。你们终于跑累了吗? [character(name="avg_npc_407_1#6$2")] [name="推进之王"]这就是......萨卡兹的荣耀吗? [name="推进之王"]这根本称不上一场战斗。 [character(name="avg_npc_410_1#5$1")] [name="???"]......战斗? [name="???"]你对我有些误解。 [name="???"]既然“魔王”不在,那么这里就根本没有与我匹配的对手。 [name="???"]你会与一群肉兽谈论荣耀吗?在你明知道狩猎它们只能带来一些感官刺激,最终它们只配作为一道前菜出现在晚餐饭桌上的前提下? [character(name="avg_npc_407_1#6$2")] [name="推进之王"]你把我们......当成猎物? [name="推进之王"]即便你是萨卡兹,这种为了个人喜好而大肆杀戮的行径,也未免太野蛮了...... [character(name="avg_npc_410_1#2$1")] [name="???"]不要以你们所理解的文明揣度我。这对我而言是最可怕的污蔑。 [character(name="avg_npc_410_1#8$1")] [name="???"]在肮脏的瓦砾把你们砸成肉末之前,试着反抗我吧。 [name="???"]我会借由你们的鲜血记录你们临死前的思绪......所有的恐惧,不甘,愤怒......让它们尽情地涌向我! [dialog] [Blocker(a=0, r=255, g=0, b=0, fadetime=0, block=true)] [playsound(key="$d_avg_blood")] [Blocker(a=0.5, r=255, g=0, b=0, fadetime=0.15, block=true)] [Blocker(a=0, r=255, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [delay(time=1)] [character(name="avg_155_tiger_1#7$1")] [name="因陀罗"]维娜,快过来—— [character(name="avg_npc_407_1#2$2")] [name="推进之王"]不。 [character(name="avg_npc_405_1#5$1")] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="摩根"]维娜! [character(name="avg_npc_407_1#1$2")] [name="推进之王"]摩根,你也退下。 [name="推进之王"]唔...... [character(name="avg_npc_401_1#4$1")] [name="克洛维希娅"]你要挡在我们所有人面前,与他对抗? [character(name="avg_npc_407_1#1$2")] [name="推进之王"]......是的。 [character(name="avg_npc_401_1#7$1")] [name="克洛维希娅"]你不是他的对手。 [character(name="avg_npc_407_1#1$2")] [name="推进之王"]我知道。 [character(name="avg_npc_401_1#5$1")] [name="克洛维希娅"]就算你会被他瞬间撕碎,血肉变成这管道里最不起眼的一摊污迹,你也不准备转身逃走? [character(name="avg_npc_407_1#8$2")] [name="推进之王"]除非......你们能跑得比我快一些。 [character(name="avg_npc_401_1#4$1")] [name="克洛维希娅"]为什么? [character(name="avg_npc_407_1#8$2")] [name="推进之王"]因为...... [name="推进之王"]不为什么。我只是想这样做。 [character(name="avg_npc_407_1#2$2")] [name="推进之王"]在我们头顶的城市朝我们倒下来的那一刻,我想做最先拥抱它的那一个。 [character(name="avg_npc_401_1#7$1")] [name="克洛维希娅"]这样的话...... [character(name="avg_npc_407_1#1$2")] 管道里的信号灯似乎亮了一些。 是眼花吗?为什么伦蒂尼姆的地下会有星光?不......即使是在地面上,他们也有多久没有见到阴云背后的星星了? [character(name="avg_npc_407_1#2$2")] 推进之王眨了眨眼睛。 [character(name="avg_npc_407_1#1$2")] 她忽然明白过来,那根本不是什么星辰。 [dialog] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)] [Character] [Image(image="27_i18_1",screenadapt="coverall", fadetime=0)] [Blocker(a=0, fadetime=1, block=true)] [Delay(time=1)] 那是一个按钮。 原本覆于其上的污泥被震落了,现在那个按钮正在发光,而她恰好知道那是做什么的。 [dialog] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)] [Image(image="27_i18_2",screenadapt="coverall", fadetime=0)] [Blocker(a=0, fadetime=1, block=true)] [Delay(time=1)] 三岁那年,她第一次被带到王宫地下。 她的老师驮着她,用巨掌引着她按下了这个按钮。 伦蒂尼姆的地下空间伸展着自己的筋骨,朝未来的王露出了自己生机勃勃的血管。 [dialog] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)] [Image(image="27_i18_1",screenadapt="coverall", fadetime=0)] [Blocker(a=0, fadetime=1, block=true)] [Delay(time=1)] 二十多年后—— 她第二次见到了它。 [dialog] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [stopmusic(fadetime=1)] [Dialog] [Character] [Blocker(a=1, r=0, g=0, b=0, fadetime=1.5, block=true)] [Background(image="27_g5_giantwall_indoor",screenadapt="coverall")] [Image] [playMusic(intro="$shatterpoint_02_intro", key="$shatterpoint_02_loop", volume=0.4)] [character(name="avg_npc_411_1#11$1")] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [name="可露希尔"]所有节点上的炸弹都安装好了! [character(name="avg_npc_402_1#10$1")] [name="费斯特"]博士,我准备好撤退了! [dialog] [character] [character(name="avg_npc_419_1#1$1")] [name="萨卡兹战士"]这里,快来这里,阻止他们—— [dialog] [character] [PlaySound(key="$d_gen_soldiersrun", volume=1)] [character(name="avg_npc_419_1#1$1",name2="avg_npc_419_1#1$1",fadetime=1.5)] [delay(time=2)] [Character(name="avg_npc_394_1#2$1")] [name="阿米娅"]唔...... [dialog] [PlaySound(key="$b_char_defboost", volume=0.6)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$b_char_defboost")] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [CameraShake(duration=0.4, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [character(name="avg_npc_411_1#4$1")] [name="可露希尔"]阿米娅!糟了,他们人怎么来得越来越多......是不是Misery去晚了,他们没拖住曼弗雷德? [Character(name="avg_npc_394_1#7$1")] [name="阿米娅"]我来拦住他们,你们先走! [name="阿米娅"]博士,把引爆器给我—— [dialog] [Character(name="avg_npc_394_1#7$1",focus=-1)] [Decision(options="不。", values="1")] [Predicate(references="1")] [Character(name="avg_npc_394_1#7$1")] [name="阿米娅"]博士,我得控制住这些敌人,你们才有撤退的机会! [name="阿米娅"]等你们成功撤离,我马上就引爆这间控制室—— [dialog] [Character(name="avg_npc_394_1#7$1",focus=-1)] [Decision(options="不。", values="1")] [Predicate(references="1")] [Character(name="avg_npc_394_1#11$1")] [name="阿米娅"]博士,我们不能再等了,无论是自救军的战士、维多利亚的士兵,还是海蒂小姐与推进之王小姐...... [Character(name="avg_npc_394_1#18$1")] [name="阿米娅"]还有每一个正在遭受炮轰的维多利亚人,大家都等不了了! [dialog] [delay(time=1)] [PlaySound(key="$b_char_defboost", volume=0.6)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$b_char_defboost")] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [CameraShake(duration=0.4, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Character(name="avg_npc_394_1#18$1",focus=-1)] [Decision(options="阿米娅,抓住我的手。", values="1")] [Predicate(references="1")] [Decision(options="告诉我,什么时候按下引爆的按钮。", values="1")] [Predicate(references="1")] [delay(time=0.5)] [Character(name="avg_npc_394_1#15$1")] [name="阿米娅"]博士......! [dialog] [CameraShake(duration=4, xstrength=10, ystrength=8, vibrato=20, randomness=90, fadeout=true, block=false)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.2, block=true)] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [PlaySound(key="$p_skill_spiritexplo", volume=1)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=1, g=1, b=1, fadetime=0.4, block=true)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=1, g=1, b=1, fadetime=0.5, block=true)] [CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_sp_ballista")] [character] [character(name="avg_npc_419_1#1$1")] [name="萨卡兹战士"]咳咳......铺天盖地的黑色线条......什么都看不见了! [Character(name="avg_npc_394_1#12$1")] [name="阿米娅"]就是现在! [dialog] [Character] [CameraShake(duration=3, xstrength=50, ystrength=50, vibrato=60, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.1, block=true)] [PlaySound(key="$d_gen_explo_n", volume=1)] [PlaySound(key="$d_gen_explo_n", volume=1,delay=0.05)] [PlaySound(key="$d_gen_explo_n", volume=1,delay=0.1)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.1, block=true)] [delay(time=0.5)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.3, block=true)] [delay(time=1)] [Image(image="avg_5_boom",xScale=1.3, yScale=1.3)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1.5, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0, fadetime=1, block=true)] [Delay(time=1)] [name="阿米娅"]博士,您为什么......要挡在我面前? [dialog] [delay(time=0.51)] [Subtitle(text="因为我想这样做。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [delay(time=1)] [name="阿米娅"]我已经......已经不是那个脆弱的小孩子了...... [name="阿米娅"]我不会再拖博士的后腿。我能抵挡住这些法术和烈焰。 [dialog] [delay(time=1)] [Subtitle(text="我知道。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="阿米娅如今很厉害。可能比我厉害得多。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="但是无论给我多少次选择的机会......", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="无论我们面对的是德拉克的火焰,还是这些爆炸的火光......", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="我都想这样做。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [delay(time=0.51)] [name="阿米娅"]博士...... [dialog] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [playsound(key="$bodyfalldown2")] [name="费斯特"]呼......捞到你们了! [name="费斯特"]博士,原来你让我提前挂在你腰上的六根滑索是这时候用的? [name="费斯特"]虽然会行动不便吧......算了,反正你平时也跑不了多快...... [name="可露希尔"]无人机,起飞! [dialog] [ImageTween(xScaleFrom=1.3, yScaleFrom=1.3, xScaleTo=1, yScaleTo=1, fadetime=1,duration=15)] [playsound(key="$d_avg_plane")] [delay(time=1)] [name="可露希尔"]博士,惊不惊喜?为了回应你的需求,我终于给无人机开发出了——拉人滑翔功能! [name="可露希尔"]虽然续航能力有限,但至少够我们安全落地—— [dialog] [Decision(options="是时候让爆炸来得更猛烈一些了。", values="1")] [Predicate(references="1")] [delay(time=0.5)] [CameraShake(duration=3, xstrength=50, ystrength=50, vibrato=60, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.1, block=true)] [PlaySound(key="$d_gen_explo_n", volume=1)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.1, block=true)] [delay(time=0.5)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [delay(time=1)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=1)] [Image] [Character] [Background(image="27_g4_giantwall",screenadapt="coverall")] [Delay(time=1)] [PlayMusic(intro="$kazimierz2_1_intro", key="$kazimierz2_1_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=2)] [CameraShake(duration=1, xstrength=50, ystrength=50, vibrato=60, randomness=90, fadeout=true, block=false)] [PlaySound(key="$b_char_rockexplo", volume=1)] [PlaySound(key="$d_avg_rockfall", volume=0.8)] [CameraShake(duration=-1, xstrength=2, ystrength=2, vibrato=30, randomness=90)] [delay(time=2)] [character(name="avg_npc_404_1#2$1")] [name="曼弗雷德"]控制室——! [character(name="avg_npc_229_1#4")] [name="号角"]他们......做到了...... [dialog] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [CameraShake(duration=-1, xstrength=2, ystrength=2, vibrato=30, randomness=90)] [delay(time=1)] [character(name="avg_npc_229_1#9")] [name="号角"]唔...... [PlaySound(key="$d_avg_runstop", volume=1)] [delay(time=0.51)] [character(name="avg_npc_404_1#10$1")] [name="曼弗雷德"]你......你早就没有力气了?你甚至都没法再挥剑...... [name="曼弗雷德"]你竟然......就只是竭尽全力地站着而已。 [name="曼弗雷德"]换作别人,你受的这些伤早就够他昏死十次了! [character(name="avg_npc_229_1")] [name="号角"]......这才发现?迟了。 [character(name="avg_npc_404_1#6$1")] [name="曼弗雷德"]...... [character(name="avg_npc_419_1#1$1")] [PlaySound(key="$b_char_rockexplo", volume=1)] [name="萨卡兹战士"]将军,控制室的爆炸影响了防御炮,炮台连着这一小块墙体结构都遭到了严重破坏—— [name="萨卡兹战士"]再不走的话,我们都会摔下去! [character(name="avg_npc_404_1#7$1")] [name="曼弗雷德"]......通知所有人,撤退! [character(name="avg_npc_419_1#1$1")] [name="萨卡兹战士"]那这个士兵...... [character(name="avg_npc_404_1#10$1")] [name="曼弗雷德"]......我已经击败了她,但要击倒她,却要再花一些工夫。 [name="曼弗雷德"]而这里已不值得我搭上这些时间。 [character(name="avg_npc_229_1#9")] [name="号角"]哈......哈哈...... [character(name="avg_npc_404_1#1$1")] [name="曼弗雷德"]维多利亚的白狼,你是个可敬的对手。 [character(name="avg_npc_404_1#4$1")] [name="曼弗雷德"]要是你还能活着走下这面城墙的话—— [character(name="avg_npc_404_1#5$1")] [name="曼弗雷德"]下一次见面,我会用我的剑为你送去......配得上你的英勇的死亡。 [dialog] [playsound(key="$d_gen_walk_n")] [character(fadetime=1.5)] [delay(time=2)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [CameraShake(duration=0.1, xstrength=5, ystrength=3, vibrato=30, randomness=90, fadeout=true, block=false)] [Background(image="bg_black",screenadapt="coverall")] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [name="号角"]下一次...... [playsound(key="$smallearthquake", volume=1)] [stopmusic(fadetime=3)] [delay(time=1)] 还会有下一次吗? [PlaySound(key="$b_char_rockexplo", volume=1)] [PlaySound(key="$d_avg_rockfall", volume=0.8)] [PlaySound(key="$d_avg_snowstormflp", volume=1, loop=true, channel="bgs")] [delay(time=1)] 伦蒂尼姆的城墙正在塌陷。 她也在不断下落。 [name="号角"]我......我做到了。 [name="号角"]直到......你们离开之前...... [name="号角"]......我都没有倒下。 血液的流失让她几乎失去了最后一点知觉。 但她的身体像是变成了剑与盾的一部分,比铁还硬,除非被打碎,否则绝不弯折。 维多利亚打造出来的武器,依旧驻在伦蒂尼姆的城墙上。 维多利亚磨炼而成的战士,也会守在伦蒂尼姆的城墙上。 直到城墙一角砸向伦蒂尼姆的地面—— 她也会回到生养她的土地上。 [stopmusic(fadetime=1)] [name="号角"]这面墙......到底有多高? [name="号角"]为什么我好像...... ......在往上飞? [dialog] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)] [Character] [soundvolume(channel="bgs",volume=0.1,fadetime=4)] [Delay(time=4)] [PlaySound(key="$d_avg_clothmovement", volume=1)] [Blocker(a=0, r=255,g=255, b=255, fadetime=0, block=true)] [Blocker(a=0.9, r=255,g=255, b=255, fadetime=0.5, block=true)] [Blocker(a=0, r=0,g=0, b=0, fadetime=0.5, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=0.5, block=true)] [Blocker(a=0, r=255,g=255, b=255, fadetime=0, block=true)] [Image(image="27_i19",fadetime=1, xScaleFrom=1.7, yScaleFrom=1.7,x=490, y=-120)] [ImageTween(image="27_i19", fadetime=0.5, xScaleFrom=1.7, yScaleFrom=1.7, xScaleTo=1.5, yScaleTo=1.5, xTo=490, yTo=-270, duration=20)] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=255,g=255, b=255, fadetime=1, block=true)] [Blocker(a=0, r=0,g=0, b=0, fadetime=1, block=true)] [Image(image="27_i19",fadetime=1, xScaleFrom=1.7, yScaleFrom=1.7,x=490, y=-270)] [ImageTween(image="27_i19", fadetime=0.5, xScaleFrom=1.7, yScaleFrom=1.7, xScaleTo=1.5, yScaleTo=1.5, xTo=490, yTo=-120, duration=20)] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.7, r=255,g=255, b=255, fadetime=1, block=true)] [Blocker(a=0, r=0,g=0, b=0, fadetime=1, block=true)] [Image(image="27_i19",fadetime=1, xScaleFrom=1.7, yScaleFrom=1.7,x=490, y=-120)] [ImageTween(image="27_i19", fadetime=0.5, xScaleFrom=1.7, yScaleFrom=1.7, xScaleTo=1.5, yScaleTo=1.5, xTo=490, yTo=-270, duration=20)] [image] [Image(image="27_i19", fadetime=2, xScale=1.5, yScale=1.5, x=300, y=-200)] [name="???"]号角,你还能动吗?快抓住我的手! [dialog] [ImageTween(xScaleTo=1, yScaleTo=1, duration=5, xTo=0, yTo=0, ease="InOutQuint", block=false)] [delay(time=1.5)] [soundvolume(channel="bgs",volume=0.4,fadetime=1)] [playMusic(intro="$newhope02_intro", key="$newhope02_loop", volume=0.4)] [delay(time=2)] [name="号角"]......罗本? [name="号角"]你......没...... [name="罗本"]是的,我没死!我运气好,摔下去的时候抓住了外墙结构,然后又被Misery先生救了! [name="Misery"]来吧,士兵,你的仗还没有打完。 [name="号角"]......你们啊,就真的不打算让我休息一会吗? [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="罗本"]不行! [name="罗本"]号角,你别闭眼睛,别忘了,你的士兵还在这里!你不能倒下! [name="号角"]罗本,你变得就和......和我的某个队员一样吵闹。 [name="号角"]算了......我从来就拿你们没办法。 [StopSound(channel="bgs", fadetime=4)] [dialog] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=4, block=true)] [Character] [Image] [Background(image="27_g4_giantwall",screenadapt="coverall")] [delay(time=0.6)] [Blocker(a=0, r=0,g=0, b=0, fadetime=2, block=true)] 她的视野恢复清晰。 伦蒂尼姆的城墙还在那里,虽然最高处多了一个小小的缺口,但看起来依旧巍峨坚硬。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=1)] [Character] [Background(image="27_g7_subway",screenadapt="coverall")] [Delay(time=1)] [playMusic(intro="$m_bat_jakiller_intro", key="$m_bat_jakiller_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=2)] [CameraShake(duration=1, xstrength=50, ystrength=50, vibrato=60, randomness=90, fadeout=true, block=false)] [PlaySound(key="$b_char_rockexplo", volume=1)] [PlaySound(key="$d_avg_rockfall", volume=0.8)] [character(name="avg_155_tiger_1#5$1", name2="avg_npc_405_1#4$1",fadetime=0.7)] [delay(time=0.7)] [character(name="avg_155_tiger_1#5$1", name2="avg_npc_405_1#4$1", focus=2)] [name="摩根"]......这震动? [character(name="avg_155_tiger_1#5$1", name2="avg_npc_405_1#4$1", focus=1)] [name="因陀罗"]地下结构终于被大炮轰塌了吗? [character(name="avg_155_tiger_1#5$1", name2="avg_npc_405_1#5$1", focus=2)] [name="摩根"]不,不是的。 [name="摩根"]这震动是来自我们脚下—— [character(name="avg_155_tiger_1#5$1", name2="avg_npc_405_1#1$1", focus=2)] [name="摩根"]维娜,你做了什么? [character(name="avg_npc_407_1#1$2")] [name="推进之王"]......我找到了一条可以走的路。 [character(name="avg_npc_398_1#1$1")] [name="自救军战士"]这截通道......在往上移动? [name="自救军战士"]怎么会这样,我们在这里待了这么长时间,根本就不知道还有这样的机关啊? [character(name="avg_npc_401_1#10$1")] [name="克洛维希娅"]......总有一些“本地人”,知道的会比其他本地人更多一些。 [character(name="avg_npc_407_1#9$2")] [name="推进之王"]...... [character(name="avg_155_tiger_1#8$1")] [name="因陀罗"]那个怪物...... [character(name="avg_155_tiger_1#2$1")] [name="因陀罗"]它还会不会追上来? [character(name="avg_npc_407_1#7$2")] [name="推进之王"]......会。 [character(name="avg_npc_407_1#6$2")] [name="推进之王"]但也许不是今天。 [dialog] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)] [Character] [Image(image="27_i06",y=100, xScale=1.1, yScale=1.1)] [ImageTween(yFrom=100, yTo=0, xScaleFrom=1.1, yScaleFrom=1.1, xScaleTo=0.85, yScaleTo=0.85, duration=50)] [Blocker(a=0, fadetime=1, block=true)] [Delay(time=1)] [name="???"]竟然找到了新的逃跑方向? [name="???"]啊......难怪,难怪。 [name="???"]这个气味......是那个菲林散发出来的吗? [name="???"]不......所谓王族不过是为了巩固权位而生造出来的谎言,与这个国家的文明一样可笑。 [name="???"]就算她是那个逃跑的小狮子,她的血液味道也不会和其他菲林有任何差别。 [name="???"]那这个截然不同的味道...... [name="???"]有趣。 [name="???"]特雷西斯知道这件事吗? 你不会有机会追上去确认的。 [name="???"]哦? [name="???"]我记得你是谁。你是那个......特雷西斯身边的小学徒。就算你的老师站在这里,他也未必能轻松拦下我。 他已经没有资格再当我的老师。 [name="???"]嗯? [name="???"]这个咒术的气息......你也来了吗,小女妖?我还以为你正在城里与我的随从们玩游戏。 区区学艺不精的施术者,他们还不足以绊住我的脚步。 [name="???"]唉......这下难办了。 [name="???"]这即将坍塌的地下通道可不是什么王庭聚首的好地方。 他眼里是不是完全没有我?就因为我既没有跟特雷西斯学过本事,也没什么高贵的血液吗? 这啰里啰嗦的老头子真的惹恼了我。我要用一百颗炸弹给他开一个欢送晚会,你们没意见吧? [dialog] [delay(time=0.5)] [CameraShake(duration=3, xstrength=50, ystrength=50, vibrato=60, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.1, block=true)] [PlaySound(key="$d_gen_explo_n", volume=1)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.1, block=true)] [delay(time=0.5)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [delay(time=1)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=1)] [Image] [Character] [Background(image="27_g9_lightinduarea_street_d",screenadapt="coverall")] [Delay(time=1)] [PlayMusic(intro="$mist_intro", key="$mist_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=2)] [character(name="avg_npc_404_1#1$1")] [name="曼弗雷德"]......汇报情况。 [character(name="avg_npc_419_1#1$1")] [name="萨卡兹战士"]罗德岛的人从控制室跳了出去,有那个卡特斯在,我们没办法成功狙击—— [character(name="avg_npc_404_1#6$1")] [name="曼弗雷德"]地下通道的反抗军呢? [character(name="avg_npc_419_1#1$1")] [name="萨卡兹战士"]呃,我们侦测到下面发生了爆炸......大君还没回来。 [character(name="avg_npc_404_1#10$1")] [name="曼弗雷德"]赫德雷在哪里? [character(name="avg_npc_419_1#1$1")] [name="萨卡兹战士"]他受了重伤,目前正昏迷不醒。 [character(name="avg_npc_404_1#7$1")] [name="曼弗雷德"]...... [character(name="avg_npc_404_1#3$1")] [name="曼弗雷德"]聚集剩下的人手,一队人立刻检查城防系统,汇报损失。我们随时要做好启动更多防御炮......甚至主炮的准备。 [character(name="avg_npc_404_1#2$1")] [name="曼弗雷德"]剩下的人,包围车站。活下来的反抗军一定会从那里走。 [character(name="avg_npc_419_1#1$1")] [name="萨卡兹战士"]有......有斥候回报,他们发觉有另一拨人正在迅速靠近车站...... [character(name="avg_npc_404_1#2$1")] [name="曼弗雷德"]...... [dialog] [playsound(key="$d_gen_walk_n")] [character(name="avg_npc_404_1#2$1",focus=-1)] [name="???"]曼弗雷德,不要太责怪自己。你已经尽力了。 [character(name="avg_npc_404_1#8$1")] [name="曼弗雷德"]您怎么来了—— [musicvolume(volume=0.2, fadetime=1)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Character] [Delay(time=1)] [Background(image="27_g14_lightinduarea_railway",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [musicvolume(volume=0.4, fadetime=1)] [character(name="avg_npc_398_1#1$1", name2="avg_4040_rockr_1#10$1",fadetime=0.7)] [delay(time=0.7)] [character(name="avg_npc_398_1#1$1", name2="avg_4040_rockr_1#10$1", focus=1)] [name="自救军战士"]洛洛,快看城墙方向—— [character(name="avg_npc_398_1#1$1", name2="avg_4040_rockr_1#10$1", focus=2)] [name="洛洛"]城防炮......被关闭了? [character(name="avg_npc_398_1#1$1", name2="avg_4040_rockr_1#3$1", focus=2)] [name="洛洛"]发信号! [character(name="avg_npc_398_1#1$1", name2="avg_4040_rockr_1#3$1", focus=1)] [name="自救军战士"]来了,大家都上来了! [character(name="avg_npc_398_1#1$1", name2="avg_4040_rockr_1#3$1", focus=1)] [name="自救军战士"]但是萨卡兹......都在往这里涌! [dialog] [character] [playsound(key="$d_gen_soldiersrun")] [character(name="avg_npc_419_1#1$1",name2="avg_npc_419_1#1$1", fadetime=1.5)] [delay(time=2)] [name="萨卡兹战士"]拦住他们!把他们都杀光! [character(name="avg_4040_rockr_1#10$1")] [name="洛洛"]只要打退这些萨卡兹,我们就能启动列车! [character(name="avg_npc_419_1#1$1")] [name="萨卡兹战士"]别以为你们能轻松走掉! [dialog] [character(name="avg_4040_rockr_1#10$1")] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$e_skill_skulsrsword",volume=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)] [name="洛洛"]唔—— [dialog] [delay(time=0.5)] [character(name="avg_npc_419_1#1$1")] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$d_sp_ballista")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)] [CameraShake(duration=0.4, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=true)] [name="萨卡兹战士"]怎么另一个方向也有反抗军? [character(name="avg_4040_rockr_1#4$1")] [name="洛洛"]呃? [dialog] [character] [Character(name="avg_npc_419_1#1$1")] [PlaySound(key="$d_avg_arrow", volume=1)] [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [Dialog] [PlaySound(key="$bodyfalldown2", volume=1)] [characteraction(name="middle", type="move", ypos=-300, fadetime=0.7,block=true)] [character(fadetime=0.5)] [delay(time=1)] [character(name="avg_4040_rockr_1#5$1")] [name="洛洛"]......是援军? [dialog] [stopmusic(fadetime=1)] [delay(time=1)] [playMusic(intro="$frontline_intro", key="$frontline_loop", volume=0.4)] [character(name="avg_npc_398_1#1$1", name2="avg_4040_rockr_1#5$1", focus=1)] [name="自救军战士"]有一支队伍从北面冲破了萨卡兹士兵的封锁! [name="自救军战士"]他们......他们是谁叫来的? [name="自救军战士"]难道我们之前派出去向中央城区求援的信使还有活下来的? [dialog] [character] [delay(time=1)] [PlaySound(key="$d_gen_soldiersrun",volume=0.8)] [character(name="avg_npc_399_1#1$1",fadetime=1.5)] [delay(time=2)] [name="维多利亚雇佣兵"]萨迪恩区的朋友们,你们干得不错! [name="维多利亚雇佣兵"]下面的战斗,可以让我们这些更专业的接手了! [dialog] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$d_sp_ballista")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)] [CameraShake(duration=0.4, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=true)] [character(name="avg_npc_398_1#1$1", name2="avg_4040_rockr_1#5$1", focus=1)] [name="自救军战士"]他们动起手来......好像要有经验得多...... [character(name="avg_npc_398_1#1$1", name2="avg_4040_rockr_1#5$1", focus=2)] [name="洛洛"]那是......那是罗德岛干员? [dialog] [character] [playsound(key="$d_gen_walk_n")] [character(name="avg_npc_396_1#7$1",fadetime=1.5)] [delay(time=2)] [name="达格达"]—— [name="达格达"]打散他们! [name="达格达"]打出一条通道,确保自救军战士从地下通道安全撤出! [name="达格达"]狙击手,干掉那几个通信兵—— [character(name="avg_npc_399_1#1$1")] [name="维多利亚雇佣兵"]是,孟塔古小姐! [dialog] [character] [PlaySound(key="$d_avg_arrow_rain", volume=1)] [delay(time=0.51)] [character(name="avg_npc_398_1#1$1", name2="avg_4040_rockr_1#7$1", focus=2)] [name="洛洛"]......孟塔古? [character(name="avg_npc_398_1#1$1", name2="avg_4040_rockr_1#7$1", focus=1)] [name="自救军战士"]这名字听起来好耳熟,是不是什么上过报纸的贵族? [character(name="avg_npc_398_1#1$1", name2="avg_4040_rockr_1#10$1", focus=2)] [name="洛洛"]不要分心! [name="洛洛"]不管他们是什么身份,我们是站在同一边的! [dialog] [character] [Character(name="avg_npc_419_1#1$1")] [PlaySound(key="$d_avg_funnel", volume=0.4)] [PlaySound(key="$d_avg_funnel", channel="key",volume=0.4,delay=0.1)] [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [Dialog] [PlaySound(key="$bodyfalldown2", volume=1)] [characteraction(name="middle", type="move", ypos=-300, fadetime=0.7,block=true)] [character(fadetime=0.5)] [delay(time=1)] [character(name="avg_npc_398_1#1$1", name2="avg_4040_rockr_1#10$1", focus=2)] [name="洛洛"]能通行了!快,领着大家上列车! [musicvolume(volume=0.2, fadetime=1)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Character] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [musicvolume(volume=0.4, fadetime=1)] [character(name="avg_npc_418_1#1$1")] [name="伦蒂尼姆市民"]呜哇......海蒂女士,我们上来了...... [character(name="avg_npc_400_1#12$1",name2="avg_npc_401_1#10$1", focus=1)] [name="海蒂"]嗯,我说过的,我们的战士不会让我们失望。 [character(name="avg_npc_400_1#12$1",name2="avg_npc_401_1#10$1", focus=2)] [name="克洛维希娅"]......是她的人。 [character(name="avg_npc_400_1#9$1",name2="avg_npc_401_1#10$1", focus=1)] [name="海蒂"]我们的信使成功联络上了她? [character(name="avg_npc_400_1#9$1",name2="avg_npc_401_1#10$1", focus=2)] [name="克洛维希娅"]更确切地说,是你们罗德岛的信使。 [character(name="avg_155_tiger_1#5$1")] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="因陀罗"]达格达!快看,是达格达! [character(name="avg_npc_405_1#4$1")] [name="摩根"]那家伙...... [character(name="avg_npc_407_1#1$2")] [name="推进之王"]......嗯。 [character(name="avg_npc_396_1#5$1")] 人群中的达格达也看见了她们。 [character(name="avg_npc_396_1#9$1")] 她抛下了正与她缠斗的萨卡兹,毫不犹豫地冲到了通道口,朝灰头土脸的伙伴们伸出了手。 [dialog] [PlaySound(key="$rungeneral", volume=0.9)] [character(fadetime=1.5)] [delay(time=2)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [PlaySound(key="$rungeneral", volume=0.9)] [character(name="avg_npc_396_1#4$1",fadetime=1.5)] [delay(time=2)] [name="达格达"]我......我很怕自己迟到。 [character(name="avg_npc_407_1#8$2")] [name="推进之王"]不,你没有迟到。 [name="推进之王"]对我们来说,你什么时候回来,都不算迟到。 [character(name="avg_155_tiger_1#9$1")] [name="因陀罗"]混蛋,你......你走的时候那么干脆,我都来不及揍你! [character(name="avg_npc_396_1#8$1")] [name="达格达"]嗯......现在揍也不算太晚。 [character(name="avg_npc_405_1#1$1")] [name="摩根"]哎,维娜,你知道她会回来的吧? [character(name="avg_npc_407_1#8$2")] [name="推进之王"]......我知道。 [character(name="avg_npc_405_1#7$1")] [name="摩根"]你们瞒着因陀罗我能理解,不到像这样的最后关头,她可能都没法接受贵族雇佣兵的援手。 [character(name="avg_155_tiger_1#7$1")] [name="因陀罗"]比起埋怨我,先一起把这些敌人解决了啊! [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [character(name="avg_npc_405_1#8$1")] [name="摩根"]......我又没停下来! [character(name="avg_npc_405_1#5$1")] [name="摩根"]维娜,我还没说完......你们起码告诉我一声! [character(name="avg_npc_405_1#7$1")] [name="摩根"]唉,你们害得我就连在被追杀的时候,都还惦记着达格达会不会又去了哪个犄角旮旯,准备着和萨卡兹同归于尽! [character(name="avg_npc_407_1#5$2")] [name="推进之王"]抱歉,摩根...... [character(name="avg_npc_396_1#9$1")] [name="达格达"]......以后都不会了。我发誓。 [character(name="avg_npc_407_1#8$2")] [name="推进之王"]推进之王小组,全体集合。 [name="推进之王"]只要等到博士他们回来,我们就能一起离开这里。 [musicvolume(volume=0.2, fadetime=1)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Character] [Delay(time=1)] [Background(image="27_g14_lightinduarea_railway",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [musicvolume(volume=0.4, fadetime=1)] [PlaySound(key="$d_avg_snowstormflp")] [name="???"]各位,我们回来了! [dialog] [character(name="avg_npc_401_1#4$1",fadetime=1.5)] [delay(time=2)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="克洛维希娅"]阿米娅? [name="克洛维希娅"]你们居然是从天上...... [Dialog] [Character] [PlaySound(key="$d_avg_snowstormflp")] [name="可露希尔"]要落地了!大家让一让—— [name="费斯特"]拉、拉住滑索!不要撞坏列车,这是我们唯一的逃生工具! [name="阿米娅"]我抱住博士了,我们没问题! [Dialog] [Character(name="char_empty",name2="char_empty")] [characteraction(name="right", type="move", ypos=200, fadetime=0.3, block=false)] [delay(time=0.51)] [characteraction(name="right", type="move", ypos=-200, fadetime=1, block=false)] [PlaySound(key="$bodyfalldown2", volume=1)] [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [character(name="char_empty", name2="avg_npc_411_1#3$1",fadetime=0.7)] [delay(time=2)] [character(name="char_empty", name2="avg_npc_411_1#3$1",focus=2)] [name="可露希尔"]安全落地! [Dialog] [Character(name="char_empty",name2="avg_npc_411_1#3$1")] [characteraction(name="left", type="move", ypos=200, fadetime=0.3, block=false)] [delay(time=0.51)] [characteraction(name="left", type="move", ypos=-200, fadetime=1, block=false)] [PlaySound(key="$bodyfalldown2", volume=1)] [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [Character(name="avg_npc_402_1#1$1",name2="avg_npc_411_1#3$1",fadetime=0.7)] [character(name="avg_npc_402_1#1$1", name2="avg_npc_411_1#3$1",focus=1)] [name="费斯特"]我们......我们居然真的回来了? [character(name="avg_npc_402_1#11$1", name2="avg_npc_411_1#3$1",focus=1)] [name="费斯特"]洛洛—— [name="费斯特"]指挥官,洛洛有没有事?大家都撤出来了吗? [character(name="avg_npc_401_1#10$1")] [name="克洛维希娅"]活下来的人比我们预想的要多。 [name="克洛维希娅"]这多亏了你,费斯特,还有你带来的罗德岛的大家。 [character(name="avg_npc_402_1#3$1")] [name="费斯特"]哈......老比尔,你看到了吗? [character(name="avg_npc_402_1#5$1")] [name="费斯特"]我...... [character(name="avg_npc_402_1#5$1",focus=-1)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="洛洛"]不,别想偷懒晕过去!战斗还没结束! [name="洛洛"]还能动就赶紧来动力室帮我! [character(name="avg_npc_407_1#6$2")] [name="推进之王"]......还有萨卡兹士兵在追过来。 [Character(name="avg_npc_394_1#4$1")] [name="阿米娅"]他们已经没什么能做的了。 [name="阿米娅"]因为我们会在这里挡住他们。 [character(name="avg_npc_407_1#8$2")] [name="推进之王"]嗯,没错。 [dialog] [character] [Decision(options="我们一起。", values="1;2")] [Predicate(references="1;2")] [delay(time=1)] [PlaySound(key="$d_avg_trainwhistle", volume=1)] [character(name="avg_4040_rockr_1#3$1",fadetime=1.5)] [delay(time=2)] [name="洛洛"]指挥官,列车要动了—— [character(name="avg_npc_401_1#4$1")] [name="克洛维希娅"]都准备好了吗? [character(name="avg_npc_407_1#8$2")] [name="推进之王"]阿米娅,我们也上去! [Character(name="avg_npc_394_1#7$1")] [name="阿米娅"]好的! [character(name="avg_npc_401_1#3$1")] [name="克洛维希娅"]出发! [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=1)] [Character] [Background] [delay(time=1)] [PlaySound(key="$d_avg_trainlp", volume=0.4,loop=true, channel="bgs")] [Image(image="27_i10",x=-50,xScale=1.1,yScale=1.1,screenadapt="coverall")] [ImageTween(xFrom=-50, xTo=0, duration=30,ease="OutQuad",block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [dialog] [delay(time=2)] [name="阿米娅"]...... [dialog] [Subtitle(text="阿米娅?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [delay(time=1)] [Subtitle(text="阿米娅,列车发动了。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [delay(time=1)] [Subtitle(text="阿米娅......你在看什么?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [delay(time=1)] [name="阿米娅"]我...... [name="阿米娅"]............ 卡特斯女孩没有回答你。她的身体一动不动,似乎连呼吸都停止了。 你知道她很震惊。她从未像此刻这样,不加掩饰地将强烈的情绪展露在干员们面前。 [dialog] [Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)] [Character] [Image(image="27_i08_2",xScale=0.9,yScale=0.9)] [ImageTween(image="27_i08_2",xFrom=-50,xto=0,fadetime=1, xScaleFrom=0.9, yScaleFrom=0.9, xScaleTo=1, yScaleTo=1, ease="OutQuad", duration=20)] [ImageTween(xFrom=-50, xTo=0, duration=30,ease="OutQuad",block=false)] [Blocker(a=0, fadetime=1.5, block=true)] [Delay(time=1)] [StopSound(channel="bgs", fadetime=4)] 与此同时,追赶着列车的萨卡兹都停下来了。 他们都转过头去,看着同一个方向。 一个萨卡兹走进了废墟里。 所有的硝烟都像在她脚下消散,所有的弩声都像在她四周止歇。 [PlaySound(key="$d_avg_snowstormflp", loop=true, channel="bse")] 只有风越刮越烈。 满地灰烬被吹得纷纷扬扬,一部分沾上了她的衣裙,一部分弄脏了她的白发。她仿佛并不介意,只是静静地注视着一处残垣。 那看起来曾经是城防炮的一部分。不知何时飞来了一只漆黑的羽兽,就站在温热的炮口上。 [dialog] [Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)] [StopSound(channel="bse", fadetime=1)] [delay(time=1)] [Image(image="27_i08_1",screenadapt="coverall", fadetime=0)] [PlaySound(key="$d_avg_trainwhistle", volume=0.2)] [Blocker(a=0, fadetime=1.5, block=true)] 可能是被加速的列车惊扰,羽兽抖了抖翅膀。 [PlaySound(key="$d_avg_wing")] 有所感应一般,白发萨卡兹转过了身。 [playMusic(intro="$ghosthunter_intro", key="$ghosthunter_loop", volume=0.4)] [dialog] [Blocker(a=1, r=255,g=255, b=255, fadetime=1, block=true)] [Image(image="27_i09",screenadapt="coverall")] [ImageTween(image="27_i09", fadetime=0.5, xScaleFrom=1, yScaleFrom=1, xScaleTo=1.02, yScaleTo=1.02, duration=20)] [Blocker(a=0.13, r=255,g=255, b=255, fadetime=4, block=true)] [Delay(time=4)] 她理应看不见列车上的人,但她的表情却像认出了看着她的人是谁。 [dialog] [Blocker(a=0, fadetime=1.5, block=false)] [delay(time=1.5)] 她的面庞是那样温和,她的眼睛里却映满了悲哀。这么多的悲哀或许并不全部来自她自己,也来自正看着她的人。 [dialog] [delay(time=1)] [dialog] [Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)] [Subtitle(text="阿米娅,你还好吧?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [delay(time=1)] 卡特斯女孩终于回过头来。 她还是没有回答你,你也并不急着要她回答。 耳边响起了羽兽的鸣叫。你看到窗外有一群羽兽扑棱棱地飞了起来,先你们一步,冲进了前方的大风里。 [dialog] [Delay(time=1)] [Image(image="27_i11",xScale=0.9,yScale=0.9)] [PlaySound(key="$d_avg_trainlp", volume=0.4, delay=0.4, loop=true, channel="bgs")] [CameraShake(duration=-1, xstrength=0, ystrength=2, vibrato=2, randomness=10, fadeout=false, block=false)] [Blocker(a=0, fadetime=1.5, block=true)] [Delay(time=1)] [PlaySound(key="$d_avg_trainwhistle", volume=0.3)] 列车带着你们飞速地驶离车站。 城墙,战场,以及那个白发的身影,都被远远抛在了后面。 轰隆。轰隆。轰隆。 是大脑中炮声的残留,是列车与轨道的碰撞,还是不远处那团阴云中的雷鸣? 伦蒂尼姆的中心就在眼前。 而你们正在驶入这场风暴。 [Dialog] [ImageTween(fadetime=1,xFrom=0, yFrom=0, xTo=0, yTo=-50, xScaleFrom=0.9, yScaleFrom=0.9, xScaleTo=1.1, yScaleTo=1.1, duration=40, block=false)] [delay(time=4)] [Dialog] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=6, block=true)] [StopSound(channel="bgs", fadetime=6)] [stopmusic(fadetime=4)] [PlaySound(key="$d_avg_trainwhistle", volume=0.2)] [delay(time=6)] [Character] [Image]